Sensitivity Finding Guide Step by Step 2026 — cm/360 Method
By Mustafa Bilgic, FPSTrain — 2026-05-08
This guide walks through how to find your optimal FPS sensitivity using the cm/360 method (the industry standard), with pro player benchmarks for CS2, Valorant, Apex Legends, and other major FPS games.
1. What is cm/360?
cm/360 is the physical distance you must move your mouse (in centimeters) to make your character rotate 360 degrees in-game. It is the platform-independent measure of sensitivity:
cm/360 = 360 × (DPI × in-game sensitivity × YawConstant)
For CS2 at 800 DPI, 1.0 sens, yaw 0.022 → cm/360 = 360 / (800 × 1.0 × 0.022) ≈ 20.45cm/360
2. Pro sensitivity benchmarks (2025-2026)
| Game | Median pro cm/360 | Range | Source |
| CS2 | 40-50 cm/360 | 30-65 cm/360 | HLTV pro database |
| Valorant | 35-50 cm/360 | 25-65 cm/360 | Liquipedia VCT |
| Apex Legends | 20-30 cm/360 | 14-45 cm/360 | ProSettings.net |
| Call of Duty Warzone | 20-30 cm/360 | 15-40 cm/360 | ProSettings.net |
| Overwatch 2 | 25-35 cm/360 | 18-50 cm/360 | OWCS pro data |
| Fortnite | 15-25 cm/360 | 10-40 cm/360 | FortniteTracker pro data |
Tactical shooters (CS2, Valorant) tend toward higher cm/360 (40-50). Battle royales (Apex, Warzone, Fortnite) tend lower (20-30). Hero shooters (OW2) sit in between.
3. Step-by-step method
- Set DPI to 800 or 1600. Most pros use 400-1600 DPI. 800 is the most common starting point.
- Disable Windows mouse acceleration. Settings > Mouse > Additional > Pointer Options > uncheck "Enhance pointer precision".
- Disable in-game raw input or set to default. CS2: m_rawinput 1. Valorant: raw input on by default.
- Choose a target cm/360 from the pro range above. If new, start at the higher end (more arm aim).
- Calculate in-game sensitivity. Use Mouse-Sensitivity.com or game-specific tools to convert.
- Test in aim trainer. KovaaK's "1wall6targets TE" or "Wide Wall 6 Targets" baseline benchmark.
- Adjust by ±5%. If your flicks consistently overshoot, lower sensitivity (higher cm/360). If undershoot, raise sensitivity.
- Train for 7-14 days at the new sensitivity before adjusting again. Motor learning needs consistency.
- Lock it in. Once stable, don't change for at least 30 days.
4. Common mistakes
- Changing sensitivity weekly. Defeats motor learning consolidation.
- Using DPI > 3200. No measurable benefit; may amplify pointer noise.
- Different sensitivity per game. Pros usually target similar cm/360 across games (subject to game-specific aim assist or scope mechanics).
- Not measuring mousepad space. Need ~30cm of free mousepad to swing 360+ on tactical shooters.
- Mouse acceleration on. Either OS or driver-level acceleration breaks consistent muscle memory.
5. Switching from one game to another
Use Mouse-Sensitivity.com or fpsaim.com sensitivity converter to maintain cm/360 across games. Adjustments may be needed for:
- Aim assist games (Apex, Warzone) often benefit from slightly higher cm/360 than M&KB tactical shooters.
- ADS / scope sensitivity may scale differently per game (some pros set ADS multiplier to keep cm/360 consistent across hipfire and ADS).
- FOV affects effective sensitivity. Higher FOV = effective lower sensitivity for same in-game value.
FAQ
What's the "best" cm/360?
For tactical shooters (CS2, Valorant), 40-50 cm/360 is the pro median. For BR games, 20-30. Personal preference within the range matters more than the specific number.
Why 800 DPI?
800 DPI is the most common pro choice because it's high enough for fine adjustment yet low enough to limit pointer noise on lower-grade sensors. Modern PixArt sensors (Logitech HERO, Razer Focus Pro) work well from 400-3200 DPI.
How long does sensitivity adjustment take?
Motor learning consolidation takes 7-14 days for a 5-10% sensitivity change. Larger changes (>20%) may take 2-4 weeks. Don't change again until you're consistent.
Sources: HLTV pro database, ProSettings.net, Liquipedia VCT/ALGS, FortniteTracker, Mouse-Sensitivity.com.
Last reviewed by Mustafa Bilgic on 2026-05-08. Errors to [email protected].